About Me

My name is Sonny Roovers, a Game Designer with over 3 years of experience in Unreal Engine, but also familiar with Unity and Python-based scripting.

I've been making games since I was a kid, always looking for ways to make them more fun. Creating my first video game ignited the spark that drives me today.

I specialize in crafting polished gameplay systems, focusing on combat, traversal, and AI systems, backed by a strong technical foundation and a systems-thinking approach.

Currently I study Game Design at Breda University of Applied Sciences, and am looking for an internship!

My Picture

Traits

Tools

Unreal Engine

Perforce

Unity

GitHub

C#

Jira

Office

Python

Skills

Design & Professional Skills

  • Design Documentation

  • Researching & Prototyping

  • Playtesting & Iterating

  • Agile [SCRUM]

Technical Skills

  • Visual Scripting [UE Blueprints]

  • Scripting [C# & Python]

  • Source Control [Perforce, GitHub]

  • Positive

  • Team-Oriented

  • Adaptable

  • Communicative