About Me
My name is Sonny Roovers, a Game Designer with over 3 years of experience in Unreal Engine, but also familiar with Unity and Python-based scripting.
I've been making games since I was a kid, always looking for ways to make them more fun. Creating my first video game ignited the spark that drives me today.
I specialize in crafting polished gameplay systems, focusing on combat, traversal, and AI systems, backed by a strong technical foundation and a systems-thinking approach.
Currently I study Game Design at Breda University of Applied Sciences, and am looking for an internship!

Traits
Tools
Unreal Engine
Perforce
Unity
GitHub
C#
Jira
Office
Python
Skills
Design & Professional Skills
Design Documentation
Researching & Prototyping
Playtesting & Iterating
Agile [SCRUM]
Technical Skills
Visual Scripting [UE Blueprints]
Scripting [C# & Python]
Source Control [Perforce, GitHub]
Positive
Team-Oriented
Adaptable
Communicative